Mixr Headphones

These were modeled in Maya and then finished in 3ds Max. The first version was rendered in Vray (for Max) but I then decided to try out Keyshot. The normal bump on the ear pads was done in ZBrush since I found it easier to do it that way than painting it in 2d. The rest is all done in Photoshop.

I went ahead and had some fun doing some color/material variants
Wireframe
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